Skip to product information

Nowhere to Run [DSK - 111]

15 in stock

Condition
Language
Printing

Regular price $0.60
Sale price $0.60 Regular price

  • Fully secure checkout
  • Trusted by thousands
  • Rated and reviewed

Want next day delivery? Be quick!

I18n Error: Missing interpolation value "end_date" for "Ends on {{ end_date }}"

Question about this product?

We're happy to help.

  • Rarity:

    U

  • #:

    111

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Flash

    When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.

    Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.



Nowhere to Run [DSK - 111]

$0.60

Questions about this product?
Don't be a stranger.

Exclusive discounts, just for you. Sign up now.